Hey there!
I'm a 3D artist from Frankfurt in Germany.
I Freelance since 2019 creating image films, visualizations, and assets for both business and entertainment projects.
My main tools are Blender and Davinci Resolve, with strong experience in Photoshop and Illustrator from my design school background. I was also trained as a state-certified computer scientist in Game and Multimedia Development, where I gained coding experience and began working in Unity and Cinema4D.
Since 2025, I’ve utilized Unreal Engine to display my assets in real-time.
I see myself as a curious, adaptable artist who loves exploring all aspects of 3D.